BMR 82-02 3rd Gen F-Body Adj. Bolt-In Torque Arm - Red
SKU: 53542928322

BMR 82-02 3rd Gen F-Body Adj. Bolt-In Torque Arm - Red

Sale price$251.53 Regular price$279.48
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Description

BMR 82-02 3rd Gen F-Body Adj. Bolt-In Torque Arm - RedExperience enhanced control and improved handling with the BMR 82 02 3rd Gen F Body Adjustable Bolt In Torque Arm in vibrant red. Designed specifically for third generation F Body vehicles from 1982 to 2002, this torque arm ensures precise suspension alignment and durability to withstand aggressive driving. Crafted by BMR Suspension, a trusted name in performance suspension components, this bolt in torque arm offers easy installation without the need

Experience enhanced control and improved handling with the BMR 82-02 3rd Gen F-Body Adjustable Bolt-In Torque Arm in vibrant red. Designed specifically for third generation F-Body vehicles from 1982 to 2002, this torque arm ensures precise suspension alignment and durability to withstand aggressive driving.

Crafted by BMR Suspension, a trusted name in performance suspension components, this bolt-in torque arm offers easy installation without the need for welding or complex modifications. Its adjustable design allows you to fine-tune your suspension setup for optimal traction and reduced wheel hop during acceleration.

Constructed from premium materials, this component delivers strength and reliability to enhance the overall driving experience of your muscle car or street rod. The red finish not only adds a stylish touch but also helps protect against corrosion and wear.

Whether you're building a high-performance street machine, preparing a vehicle for drag racing, or upgrading your suspension for track days, the BMR Adjustable Bolt-In Torque Arm is engineered to deliver consistent performance and long-lasting durability. Take your third gen F-Body to the next level with this essential suspension upgrade from Tuningsupply, your trusted partner in performance parts across Europe.
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SKU: 53542928322

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4.3 ★★★★★
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Mike Athey
Port Orchard, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Lake Worth, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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Verified Purchase
ChargingBull
Pawtucket, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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jeanet
Pawtucket, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Whiting, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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