Kenny Dickenson - Les Rivihres (Original Soundtrack)
SKU: 4467478611

Kenny Dickenson - Les Rivihres (Original Soundtrack)

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Kenny Dickenson - Les Rivihres (Original Soundtrack)We finally made it: BEWITH100LP! And what better way for a re issue label to celebrate such a landmark catalogue number than to give it to a record of new music. We couldn't resist when the artist is Official Be With Family Member Kenny Dickenson and when the music is his lovely, lovely score to French Vietnamese artist Mai Hua's 2020 documentary film "Les Rivires". If you enjoy the more minimal, intimate piano of the likes of Nils Frahm or John

We finally made it: BEWITH100LP! And what better way for a re-issue label to celebrate such a landmark catalogue number than to give it to a record of new music. We couldn't resist when the artist is Official Be With Family Member Kenny Dickenson and when the music is his lovely, lovely score to French-Vietnamese artist Mai Hua's 2020 documentary film "Les Rivières". If you enjoy the more minimal, intimate piano of the likes of Nils Frahm or John Carroll Kirby's solo work, you're certain to fall for this beautiful album. Taking six years to make, Mai's film explores what happened when she brought her dying grandmother to France, pulling together four generations of women from the same family. Kenny's score accompanies all the pretty things, sad things, dirty, beautiful, happy, broken and reborn moments of these women's experiences. The whole score is built around delicate, sparkling piano motifs. At times they're joined by cello and complemented with ambient chords and other flourishes. It's a very particular palette that Kenny and Mai established early on, as Kenny explains: "We had agreed on a particular sonic aesthetic early on in the process - to use specific and relatively minimal instrumentation, reflecting the intimacy of the picture. So piano and cello were quite prominent in instructing a sense of space and immediacy. Until I had to get the junkyard percussion out... " When it comes to describing the end results, Kenny's happy to wear his influences on his sleeve: "When the director and I sat down for the creative meetings early in the process, we watched 'Wolf Children', a Japanese animation film by Mamoru Hosoda. The amazing soundtrack by Masakatsu Takagi was a launching point for me and thereafter I leaned into more modern classical composers - Reich, Sakamoto, Glass as well as Jon Hassell's Fourth World output. Richard Reed Parry's 'Music for Heart and Breath' was a good early touchstone for me and Mark Hollis' sparse, considered and deliberate approach was a constant presence. Also labels like Ghostly, ASIP and the ubiquitous Erased Tapes should probably get a nod here too..." We'd even suggest there's the occasional Yann Tiersen moment in there too. Out of sheer necessity the collaboration between Kenny and Mai continued beyond this initial creative direction. With Kenny speaking neither French nor Vietnamese, Mai acted as translator, a process that naturally lead to discussing the film beyond just what was being said in the footage. Mai herself explains just how successful this relationship felt to her: "Music plays a very important role in all my work, particularly in Les Rivières. I cried every time Kenny sent me a new composition. I felt understood in a way that words cannot describe. It was absolutely magical and I am so happy if this music can make your soul vibrate too."

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SKU: 4467478611

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Mike Athey
Waukegan, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
Waukegan, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Pawtucket, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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jeanet
Phoenix, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Chelsea, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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