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Description
Rock Hard 1977Rock Hard 1977 The year is 1977. You are a promising musician and you dream of success with your band. Over the next few months you will rehearse, perform, write songs and promote your band. With careful planning and a little luck, you will become more famous than everyone else and become the breakout artist of the year. Designed by the legendary rock star and board game lover Jackie Fox (who was part of the 70s rock band The Runaways) and illustrated
Rock Hard 1977
The year is 1977. You are a promising musician and you dream of success with your band. Over the next few months you will rehearse, perform, write songs and promote your band. With careful planning and a little luck, you will become more famous than everyone else and become the breakout artist of the year.
Designed by the legendary rock star and board game lover Jackie Fox (who was part of the 70s rock band The Runaways) and illustrated by Jennifer Giner, Rock Hard: 1977 allows games for groups of between 2 and 5 players, from 14 years old, in sessions of between 45 and 90 minutes. Through worker placement mechanics, players will take on the role of a rising rock star and compete to earn the most Fame points over several rounds of play.
Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day in a month in 1977, April through December. You win the game by accumulating the most Fame… And how is Fame scored? Increasing your reputation, skills and song quality, earning production, performance and publicity bonuses, landing record deals and royalties, playing gigs and hanging out at the hottest nightspots.
Each player will have a unique manager, who will help them boost their musical career with a particular skill. Of course, you will have to pay for their work if you do not want to lose Fame points. And sometimes a rocker needs a little help to get through a difficult day... That's why players can also consume candy to take an extra turn and perform more actions... But overusing sweets can cause a sugar rush.
The game has an outstanding production. Just to give some examples: each player's personal board is designed as an amplifier, with its potentiometers as markers that we will modify throughout the game. The turn order tokens are guitar picks and the bills look like real dollars.
After a very original theme, Rock Hard: 1977 also shines for its mechanical gear. Players will have a feeling of constant progression, from the beginning of the game, where they must combine a job that feeds them and the humble beginnings of the band, to the big concerts on the most legendary stages. All this with a lot of different event cards and unique abilities of rockers and managers, which change with each game. Are you ready to become a rock star?
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