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- USA
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13
For Your Every Summer RSVP, with Code: SUMMER15
Description
Fast Push Game Console Series (2nd Generation)"2ND GENERATION" The newest generation fidget, has more levels and its a lot more sensitive. No need to press fully in for bubble to activate. Work with nails! Upgraded Educational ToyAddictive classic press bubble game meets fast electronic game! Our newly released handheld toys, which is more simple and more fun than most simon game toys. Kids will engage in positive thinking, hand eye coordination, and brain training during play challenges filled
- "2ND GENERATION" The newest generation fidget, has more levels and its a lot more sensitive. No need to press fully in for bubble to activate. Work with nails!
- 【Upgraded Educational Toy】Addictive classic press bubble game meets fast electronic game! Our newly released handheld toys, which is more simple and more fun than most simon game toys. Kids will engage in positive thinking, hand-eye coordination, and brain training during play challenges filled with lights and sounds, promoting your child's sensory development.
- 【4 Fun Game Modes】 Breakthrough Mode and Memory Mode - Remember randomly lit bubbles and press the bubbles quickly and correctly to pass each level, if you press wrong it will be game over. Scoring mode and multiplayer mode - Support Timed Challenge/level PK. Each mode has different difficulty levels, helps to exercise children's reaction speed and memory, competition and cooperation.
- 【Interactive Fidget Toy】The fun light-up games will attract kids entertained for hours, which keeps kids away from phones and tablets, effectively reducing screen time. kids can play with friends or parents at the party and in any outdoor/Indoor activities. Fidget toy games can also help you focus and beat boredom. A good helper to relieve work, study, family, office stress and generate happiness.
- 【Safe Material & Excellent Design】Made of high-quality silicone material, the bubbles are not easy to burst. Ergonomically designed even long holding and playing will not feel sore hands. The portable size makes it easy to enjoy the game anytime and anywhere. Adjustable volume can be muted. (Requires 3*AAA batteries, not included)
- 【Idea Gift for Boys & Girls】This handheld game toy is ideal for kids teens and even adults. It is a wonderful gift for birthdays, Easter hunt parties, school classroom rewards, thanksgiving, Halloween, Christmas, and gift bag filler. Come and experience the fun of the competition together.
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
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4.7 ★★★★★
Based on 2228 reviews
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Product Reviews
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in.
The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity.
Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025
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