Unicorns Foil in Pink Printed Spandex Fabric | Blue Moon Fabrics
SKU: 62088804607

Unicorns Foil in Pink Printed Spandex Fabric | Blue Moon Fabrics

Sale price$12.60 Regular price$14.00
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Description

Unicorns Foil in Pink Printed Spandex Fabric | Blue Moon FabricsIntroducing Unicorns Foil in Pink Printed Spandex Fabric: vibrant, 4 way stretch fabric that will bring your swimwear, dancewear, activewear, or cosplay to life! This fabric is made using high quality nylon spandex and is meant to move with you. With Direct to Ground Digital Printing, the dye becomes fully saturated in the material, giving you breathtaking colors and full coverage even when it's stretched. This fabric is specially engineered to be

Introducing Unicorns Foil in Pink Printed Spandex Fabric: vibrant, 4-way stretch fabric that will bring your swimwear, dancewear, activewear, or cosplay to life! This fabric is made using high-quality nylon spandex and is meant to move with you. With Direct to Ground Digital Printing, the dye becomes fully saturated in the material, giving you breathtaking colors and full coverage even when it's stretched. This fabric is specially engineered to be both durable and flexible, so you can rest assured it'll look great and last long no matter how you choose to use it. 

Fabric Specifications:  Ideal for but not limited to:
Content: 82% Nylon, 18% Spandex Performance Costumes
Weight: 200 gsm Dancewear
1 yard: 36" x 60" length by width Festival outfits
Usable Width:57”
Stretch: 4-way

 

Colors may vary per screen. We do not accept returns based on difference in color. For exact color matching please order a swatch.

Care Instructions: Machine wash cold, delicate cycle or hand wash. No Liquid Detergent. Do Not Bleach. Delicate cycle, or no heat or hang to dry. Do Not Iron. We recommend testing all fabrics prior to garment production.

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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 62088804607

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4.2 ★★★★★
Based on 454 reviews
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Vincent Marias
Boise, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
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Joan Rubio
Dallas, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Charlottesville, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Verified Purchase
Tyler aldrich
Waukegan, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Massapequa, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021

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