#1875 OMEGA 1960251 3960956 GENEVE SEAMASTER CAL. 1430 USED BICOLOR GEHÄUSE SET
SKU: 25270139815

#1875 OMEGA 1960251 3960956 GENEVE SEAMASTER CAL. 1430 USED BICOLOR GEHÄUSE SET

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Description

#1875 OMEGA 1960251 3960956 GENEVE SEAMASTER CAL. 1430 USED BICOLOR GEHÄUSE SETDetails Produkt Product: 1 Gehuseset Geschlecht Department: n. a. Hersteller Brand: Omega Produktionsjahr Date of production: ca. 1980er Breite: siehe Bilder Material material: Edelstahl Modell: siehe Headline Zustand des Artikels Condition of the article: Der Artikel ist optisch den Bildern entsprechend erhalten. Gebraucht, Lagerware Lieferumfang Scope of delivery: Artikel, Zertifikat State of Time GmbH, Rechnung Responsible person: The Swatch Group

Details



Produkt / Product:

1 Gehäuseset

Geschlecht / Department:

n.a.

Hersteller / Brand: 

Omega

Produktionsjahr / Date of production:

ca. 1980er

Breite:

siehe Bilder

Material / material:

Edelstahl

Modell:

siehe Headline

Zustand des Artikels / Condition of the article:

Der Artikel ist optisch den Bildern entsprechend erhalten. Gebraucht, Lagerware

Lieferumfang / Scope of delivery:

Artikel,  Zertifikat State of Time GmbH, Rechnung


Responsible person:
The Swatch Group (Deutschland) GmbH
Frankfurter Straße 20
DE-65760 Eschborn
Email: [email protected]
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SKU: 25270139815

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4.4 ★★★★★
Based on 1565 reviews
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M
Verified Purchase
Mike Athey
Lexington, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Bozeman, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Battle Creek, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Whiting, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Pawtucket, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025

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